Updates: Warrior classes (Gladiator, Warlord, Tyrant, Destroyer)

h3llary

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#1
It's rather important information so a piece of advice is to read this article thoroughly and thoughtfully.

The main feature of gladiators and tyrants on Classic chronicles is that their attack skills do not require full charge of their momentum. (sonic focus / focus force) 1529018372766.png
Also, their damage is independent from the amount of charges. So you will be sure that you will spend 5 units of momentum when, for example, using Triple+Double sonic slash (3+2) and the damage will be the same regardless of the amount of charges whether it's 5 or 8 units. Now that you don't need to charge all the way to the full 8 units it simplifies the game for gladiators or tyrants. Also, they can use attack skills even without any charges but the damage will be significantly less. Sometimes when your target has low HP you just need to hit one more time and he dies but you charge to the full instead and waste your time so that's when this feature might come in handy.

Gladiator has great dps with his skills. Sonic Move 1529018999242.png lasts for 30 seconds and it is much more useful compared to Interlude chronicles.

Triple Sonic Slash 1529019033694.png and Double Sonic Slash 1529019072343.png deal great damage and have a decent critical chance.

Triple Slash 1529019098684.png - is a very important skill for combos. It doesn't require any charges and deals a small damage but it significantly decreases your target's P.def (debuff) that lasts for 10 seconds. I highly recommend that you use this skill before Triple+Double combo. When used together, it deals a great amount of damage.

Sonic Rage 1529019691078.png - A range charge also decreases your target's P.def but not as much as Triple Slash does. I would call this skill some type of an "Autoattack" for gladi because it's used very often when other skills are in a cooldown.

Final Secret 1529019873925.png - A skill that all warrior classes have. For 30 seconds increases your skills power by 10% and standard attack damage by 8% during PvP.

Maximum Sonic Focus 1529020212314.png - Charges to the full quickly, very useful skill. Costs 4k adena.

Dual Weapon Defence 1529020384782.png - For 1 minute P. Atk Evasion Rate +40%. Costs 8k adena.

Indestructible Sound 1529020417739.png - Using Momentum, throws a powerful strike with a sword, blocking the target for 10 sec. Decreases damage received by the target by 50%, blocks target's movements and skill usage. Requires 5 charges. Costs 12k adena.

Indestructible Sound video


Update 14.01.2020 duelist recieved new skill Riposte Stance
- Parries and returns an attack using a weapon. Returns 30% of received standard short-range damage back to an enemy, and reflects buff/de-buff with 30% probability. Decreases Speed by 20%, Atk. Spd. by 30%, and Accuracy by 4.
 
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h3llary

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#2
Tyrant. His skills have less dps than gladiator's but his Atk. Speed, new totems, better cooldowns, zealot make him a very interesting char to play.
It's better to use light armor since he has got two passive skills with a good bonus (+10 Speed, +3 Accruacy). An optimal choice would be Dark Crystal light set.

Hurricane Assault 1529021415087.png and Force Blaster 1529021423543.png - both have a decent dps and a cooldown.

Raging Force 1529021479588.png - A range momentum/charge, decreases your target's P.def. Just like the Sonic Rage from Gladi.

Soul Breaker 1529021580565.png - Inflicts a decent damage and stuns your opponent for 7 seconds. A good chance of the stun make this skill very useful.

Break Duress 1529021807511.png - Allows you to escape from immobile state (Root/hold) and cancels all debuffs that decrease your speed.

Aoe skills (specifically long-distance one) deal low damage so they are not very useful. A tyrant doesn't really need those because he is quite strong even without them

New totems:

Bear Spirit Totem 1529021984274.png - P.atk +15%, P.def/M.def +15%

Wolf Spirit Totem 1529022013663.png - Atk. Speed and Running Speed +15%, Accuracy +3

Rabbit Spirit Totem 1529022058255.png - Running Speed +30%, Evasion +6

Puma Spirit Totem 1529022083929.png - Atk. Speed +30%, Accuracy +6

Ogre Spirit Totem 1529022103610.png - P.def and M.def +30%

Bison Spirit Totem 1529022154222.png
1) If HP is 100% or below P. Accuracy +6, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, P. Critical Rate +50.
2) If HP is 60% or below, P. Evasion +4, P. Atk. +20%, P. Def. +15%, Atk. Spd. +10%, P. Critical Rate +100.
3) If HP is 30% or below, P. Evasion +6, P. Atk. +30%, P. Def. +20%, Atk. Spd. +10%, P. Critical Rate +200
Best combo with zealot and autoattack in a close-range PvP.

Skills for Adena

Maximum Focus Force 1529023110306.png - Charges to the full quickly. Costs 4k adena.

Break Duress 1579022075970.png - Use your spirit to escape from a slow or immobile state. Requires Momentum level 2. Costs 8k adena.

Punch of Doom 1529023385934.png Deals a great dps in a close-range combat. Power 12000. Reuse time almost 3 minutes (when songs of renewal+champion are used) Costs 12k adena.

Also, we made Sonic/Force barrier useful because on regular classic chronicle servers they weren't used often. Meaning that you can hit other people while in Sonic/Force barrier and the effect will not stop for 10 seconds no matter what.

Rush skill video:
 

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h3llary

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#3
Warlord has 2 options of development: STR or CON setup. The first option makes you a decent damage dealer. The second one boosts your HP so you become a tank. To be honest, it's a very interesting class, beautiful animation and a lot of new skills.

Quick Spear 1529152200616.png - The first AOE stun. Range 300-900. Reuse time 16 seconds

Also, do not forget that Warlord has got aggression type of skill 1529152466242.png (Provoke), though aggro doesn't work on players, only on monsters, it decreases your enemies' spear resistance by 17. So, future Warlords, take a note it's a very important skill. If you're STR boosted you can kill easily half of your enemies in aoe range using this combo: Stun blast 1529152788927.png + Provoke 1529152820924.png and after that Spear Howl 1529152844484.png .

Skills for adena

Throwing Spear 1529152354704.png - Holds your target for 10 seconds. It doesn't deal a great damage but it's a great skill for controlling your enemy. Range 900. Costs 4k adena.

Great Resistance 1579022320754.png - For 12 seconds. Mdef +776 elemental attacks resistance +20. Reuse time 3 minutes. Costs 8k adena.
Spike Thrust 1529152956260.png - Attacks a target and inflicts damage with 6000 Power added to P. Atk. Over-hit. Critical. Ignores Shield Defense. (Deals the best DPS on one target in a close combat. Especially when you land a critical attack) Costs 12k adena.

Spear Howl 1529153084698.png - With a spear strike, inflicts damage on nearby enemies with 10000 Power added to P. Atk. Removes speed-increasing Buffs. Requires a polearm. (Great aoe damage, my favorite skill, beautiful animation + cancels your enemies' buff wind walk). Reuse time 1 minute. Costs 12k adena.

Spear Howl video

Update 14.01.2020: Warlord recieved skill for adena Great Resistance. It was added because warlords could not live for too long when they are trying to reach their enemies. Since warlord doesn't have Rush skill this skill allows him to minimize the distance and reach aoe range where warlord shines.
Spear howl and Spike thrust power increased.
 

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#4
Titan (Destroyer) - It is a very strong class, got many features and new skills and now he is playable without frenzy or zealot.

Zealot
- Besides basic stats it also gives 80% debuff resistance so while you're under zealot effect you can forget about stuns and other debuffs. You can't use it all the time because the cool down is a little less than 3 minutes. Classic chronicles are more balanced at this point because a lot of people abused zealot/frenzy having on Interlude. Now you get to decide whether or not to use zealot or you'll be better off without it. Also you can stack Frenzy Over the body and Chant of Victory all together.


Frenzy
- The most important feature is that you can use frenzy and guts at 60% or lower hp and you won't deal as much damage as in interlude (one hit for 15k) but critical hits for 5-7k damage assuming you have good equipment is very much possible. It lasts for 90 seconds instead of 60, cool down is around 3 minutes.

Guts
- Increases pdef by 140% and debuff resistance by 70%. Lasts for 1 minute cool down is around 3 minutes

As I said before destroyer can also deal some damage without frenzy/zealot on autoattack. The way to go is to use the following skills:


Fatal strike
- Unlike in Interlude this one deals a great amount of damage and there's 10% critical chance.


Armor Crush
- Just like in Interlude but it also decreases pdef/mdef by 30%. 10% Critical chance.


Excruciating Strike
- New skill in Classic. It can hit multiple targets and also ignores 20% of target's defence.

Passive (toggle) skill

Swords Expert
- When using two-handed sword. P.atk +60, Accuracy +3, Atk. Speed +50



Skills for Adena:


Destroyer's Roar
- Mass fear, speed is decreased by 90%. Costs 12k adena. Restricted from olympiad.


Demolition Impact - The sole range-type skill it deals a great amount of damage and also decreased pdef/mdef by 30%. It can be stacked with armor crash. 10% Critical chance. Costs 8k adena.



Over the body - This skill allows you to use frenzy and zealot at the same time if your hp is less than 70% because it sacrifices 8000 hp. For 60 seconds P.atk +10% P.def +20% Atk. Speed +15% Speed +10%. Sacrifices 8000 hp. Restricted from olympiad. Cool down is somewhat 7 minutes. Costs 25000 adena.

Update 14.01.2020 Titan recieved free skill Jump attack. This skill allows you to jump forward at 600 range and attack nearby enemies at the same time. Titan wasn't able to reach enemies when pvp is between mages/archers mostly so this skill allows to minimize the distance. It works exactly like rush but the animation is different it does some damage too. Cool down is 1 minute. Restricted from olympiad.
 
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Concha

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#5
Titan (Destroyer) - It is a very strong class, got many features and new skills and now he is playable without frenzy or zealot.

Zealot
- Besides basic stats it also gives 80% debuff resistance so while you're under zealot effect you can forget about stuns and other debuffs. You can't use it all the time because the cool down is a little less than 3 minutes. Classic chronicles are more balanced at this point because a lot of people abused zealot/frenzy having on Interlude. Now you get to decide whether or not to use zealot or you'll be better off without it. Also you can stack Frenzy Over the body and Chant of Victory all together.


Frenzy
- The most important feature is that you can use frenzy and guts at 60% or lower hp and you won't deal as much damage as in interlude (one hit for 15k) but critical hits for 5-7k damage assuming you have good equipment is very much possible. It lasts for 90 seconds instead of 60, cool down is around 3 minutes.

Guts
- Increases pdef by 140% and debuff resistance by 70%. Lasts for 1 minute cool down is around 3 minutes

As I said before destroyer can also deal some damage without frenzy/zealot on autoattack. The way to go is to use the following skills:


Fatal strike
- Unlike in Interlude this one deals a great amount of damage and there's 10% critical chance.


Armor Crush
- Just like in Interlude but it also decreases pdef/mdef by 30%. 10% Critical chance.


Excruciating Strike
- New skill in Classic. It can hit multiple targets and also ignores 20% of target's defence.

Passive (toggle) skill

Swords Expert
- When using two-handed sword. P.atk +60, Accuracy +3, Atk. Speed +50



Skills for Adena:


Destroyer's Roar
- Mass fear, speed is decreased by 90%. Costs 12k adena. Restricted from olympiad.


Demolition Impact - The sole range-type skill it deals a great amount of damage and also decreased pdef/mdef by 30%. It can be stacked with armor crash. 10% Critical chance. Costs 8k adena.



Over the body - This skill allows you to use frenzy and zealot at the same time if your hp is less than 70% because it sacrifices 8000 hp. For 60 seconds P.atk +10% P.def +20% Atk. Speed +15% Speed +10%. Sacrifices 8000 hp. Restricted from olympiad. Cool down is somewhat 7 minutes. Costs 25000 adena.

Update 14.01.2020 Titan recieved free skill Jump attack. This skill allows you to jump forward at 600 range and attack nearby enemies at the same time. Titan wasn't able to reach enemies when pvp is between mages/archers mostly so this skill allows to minimize the distance. It works exactly like rush but the animation is different it does some damage too. Cool down is 1 minute. Restricted from olympiad.
can i ask you for a god dyes/rune set for titan?